Gamecity9 is on full blast in Nottingham with Indie developers from all around the world showcasing their upcoming projects over 3 floors of Gamecity HQ. Alexander Erlich, a self-taught indie developer brings a very beautiful and practical puzzle game called Supercoil. In its early stages it already leaves an impression on the festival visitors with its minimalistic art style that expertly plays with light and environment.
In SUPERCOIL you play a charged particle which manipulates electric fields. Use attraction and repulsion to hover, stick to walls and ceilings and orbit around other charges.
Alexander is a PhD student in Applied Mathematics at Oxford and his love both for science and games gave him the push to learn how to develop games. “I want to make something that is fun but also educational.” he says while being mindful of other projects out there that brand themselves as “edutainment” with some being noticed quite well and others completely missing their points. “I want to make a game first and then inject knowledge in the player”
Alex describes the game: “In SUPERCOIL you play a charged particle which manipulates electric fields. Use attraction and repulsion to hover, stick to walls and ceilings and orbit around other charges.”
My brief encounter with the game leaves me very impressed. The puzzles are challenging and use the electromagnetic mechanic of the game effectively. At parts when I find the solution it presents the progress through the level in such a visually rewarding way that leaves me wanting more and more of this game. It is a traditional puzzle game presented beautifully. It currently has no storyline but without that it still retains its charm. With longer gameplay it would benefit from a storyline or a reward system to maintain its entertainment value.
Alexander has been working on this game for two years and it has taken an impressive shape, using real-life science as the driver for the game and masterfully crafted by a real-life scientist Supercoil is definitely set for success.
Supercoil is currently at a playable demo stage airlich.de/supercoil/